Using Anime Studio

These tutorials will focus on specific features and menu items in Anime Studio 6. Using simple samples to show how each of these items can be used in your animations.



Particles - part 1

Part 1 of this tutorial series covers basic particle layer usage in Anime Studio. All of the properties and settings for a particle layer are explained. Future additions to this series will cover more advanced techniques.

 

Last Updated on Friday, August 28 2009 10:58 Read more...
 

Particles - Part 2 - Fire Particle Effect

Part 2 of this tutorial series demonstrates using particles to create a flame effect like a flame thrower or fire breathing dragon. This tutorials covers the use of multiple particle layers and animated point motion along with a brief discussion of layer blending mode.

 

Last Updated on Tuesday, October 20 2009 12:10 Read more...
 

Key Frames and Hold frames - Animation basics

In this tutorial I will cover just the basics of key frames and how to place "hold frames". This concept of key frames and hold frames is not exclusive to Anime Studio. This is a basic animation principle that applies to many applications the use key frames in a way similar to Anime Studio.

Key frame and "hold frame" basics

Last Updated on Tuesday, July 28 2009 02:41
 

Anime Studio 6 overview parts 1 and 2

These two video tutorials review the menu items in Anime Studio Pro version 6 and cover some of the new features.

Anime Studio Pro 6 Overview Part 1

Anime Studio Pro 6 Overview Part 2

Last Updated on Thursday, June 18 2009 10:33
 

Time Line Channel View

This tutorial shows how the various channels in the time line are displayed. I discuss the new channel view in Anime Studio 6 and the differences in the display of channels from the previous version. It shows tips and techniques for showing the channels and keying bones to display the channels.

Time Line Channel View

Last Updated on Saturday, June 20 2009 03:44